Apr 18, 2024  
2018-2019 Undergraduate Catalog 
    
2018-2019 Undergraduate Catalog [ARCHIVED CATALOG]

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DIGM 3530 - Game Design

(4 credits)
Prerequisites: DIGM 2530  and DIGM 2990 ; or permission of instructor; or CSCI 1260  and junior standing.

Introduction to practical techniques and theoretical knowledge for entertainment and serious game design. Topics include multiple game types, first person and role playing games, and medical and tactical simulations. This class emphasizes principles governing critical analysis of level design.
May be repeated one (1) time for credit.


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