Apr 19, 2024  
2012-2013 Undergraduate Catalog 
    
2012-2013 Undergraduate Catalog [ARCHIVED CATALOG]

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DIGM 3530 - Game Design

(4 credits)
Prerequisites: DIGM 3000  and DIGM 3010  or CSCI 1260  and junior standing or permission of instructor. Introduction to practical techniques and theoretical knowledge for entertainment and serious game design. Topics include multiple game types, first person and role playing games, and medical and tactical simulations. This class emphasizes principles governing critical analysis of level design.


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