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Aug 31, 2024
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DIGM 3120 - 3-D Lighting & Rendering(4 credits) Prerequisites: DIGM 3010 , ARTA 1204 , or permission of instructor. This course provides a practical and theoretical understanding of lighting, rendering, and setting up cameras in a 3-D virtual environment. Students will learn how to utilize a number of texturing and mapping techniques, rendering applications, and gain a basic understanding of rendering effects, and specific output issues. Areas of emphasis include shading models, 2-D bitmap, and 3-D procedural texture types, solid and surface mapping types, and techniques for creating stylized and realistic textures. Lecture and lab. (fall)
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